Fairy King (Water) Water · Attack · 5★
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Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,298 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Fairy King (Water)
Name Fairy King
Element Water
Archetype Attack
Natural Stars
Skill-ups to Max
×15
Base Stats ⓘ
HP 9,555
25th %ile: 9885
Median: 10215
75th %ile: 10545
Fairy King (Water): 9,555
9390 12345
ATK 714
25th %ile: 812
Median: 845
75th %ile: 867
Fairy King (Water): 714
747 1098
DEF 626
25th %ile: 593
Median: 615
75th %ile: 637
Fairy King (Water): 626
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Fairy King (Water): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Fairy King (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Fairy King (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Fairy King (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the Attack Speed of ally monsters in the Arena by 33%.

Stat: Attack Speed Bonus: +33%

Serenity
Serenity 2x Hits

Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.

Max Skill: +20% Harmful Effect Rate +35% Damage
Mult: ATK 1.8*ATK x 2
Effects: Increase Glancing Hit Chance
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
Overwhelm of Water
Overwhelm of Water AOE

Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +10% Harmful Effect Rate +20% Damage
Mult: ATK 3.2*ATK
Effects: Increase Cooltime Decrease ATK SPD
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Cooltime Turn -1
Rageful Return (Passive)
Rageful Return (Passive) Passive AOE

Goes back to the elemental realm at the moment of death and returns with 30% HP. The activation of [Rageful Return] deals significant damage to all enemies and removes 1 beneficial effect with a 50% chance. [Automatic Effect]

Cooldown: 9 turns → 6 turns (−3)
Max Skill: -3 CD +30% Damage
Effects: Revive Remove Buff
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
▸Damage +10%
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Fairy King (Water).
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